Bugfixes, proper Audio settings and Highscore
HEATSINK (PROTOTYPE) » Devlog
Hi, just got back from vacation ┐( ̄∀ ̄)┌, noticed some bugs and fixed them up, added some small QOL stuff. Going back to AI behaviour and optimisation after this in the coming days
Bugfixes:
- Total time now properly resets when starting a time trial (forgot to reset it after finishing the time trial)
- Total time now calculated properly - previously it wouldnt add the last lap time to the total
- Audio - the audio now scales linearly from 0% to 150%, default is 100%. Percentage shown in settings
Adjustments:
- Edited the walls on the Glacier map a bit so they are more forgiving, you can go under some walls for a bit as if they are hanging/cliffs
- Physics process now handled on a seperate thread, should have improved performance by a tiny bit
Additions:
- Record total and lap times are now saved between sessions!
- Each map now displays its FASTEST COMPLETION TIME and FASTEST LAP TIME records
- Settings are now saved between sessions!
- Added a setting to turn off the OVERHEAT WARNING sound effect
Files
Heatsink_P1.2.zip 88 MB
Oct 28, 2024
Get HEATSINK (PROTOTYPE)
HEATSINK (PROTOTYPE)
Top-Down racing game inspired by F-Zero
More posts
- Bugfixing 1.3.198 days ago
- Prototype v1.3 ReleaseNov 13, 2024
- AI v1 Finished, Recoup of corrupted filesNov 11, 2024
- Project files corruptedNov 07, 2024
- Heatsink - Bot/AI progressOct 24, 2024
- Heatsink - Some bugfixes and feedback adjustmentsOct 24, 2024
- Heatsink - Public prototype releaseOct 22, 2024
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